Provides classes to create, recognize, load and save gestures.
Interfaces
Classes
Gesture |
A gesture is a hand-drawn shape on a touch screen.
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GestureLibraries |
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GestureLibrary |
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GestureOverlayView |
A transparent overlay for gesture input that can be placed on top of other
widgets or contain other widgets.
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GesturePoint |
A timed point of a gesture stroke.
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GestureStore |
GestureLibrary maintains gesture examples and makes predictions on a new
gesture
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GestureStroke |
A gesture stroke started on a touch down and ended on a touch up.
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GestureUtils |
Utility functions for gesture processing & analysis, including methods for:
- feature extraction (e.g., samplers and those for calculating bounding
boxes and gesture path lengths);
- geometric transformation (e.g., translation, rotation and scaling);
- gesture similarity comparison (e.g., calculating Euclidean or Cosine
distances between two gestures).
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OrientedBoundingBox |
An oriented bounding box
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Prediction |
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