ViewDebug.CapturedViewProperty | This annotation can be used to mark fields and methods to be dumped when the view is captured. |
ViewDebug.ExportedProperty | This annotation can be used to mark fields and methods to be dumped by the view server. |
ViewDebug.FlagToString | Defines a mapping from a flag to a String. |
ViewDebug.IntToString | Defines a mapping from an int value to a String. |
ActionMode.Callback | Callback interface for action modes. |
ActionProvider.VisibilityListener |
Listens to changes in visibility as reported by refreshVisibility() .
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Choreographer.FrameCallback | Implement this interface to receive a callback when a new display frame is being rendered. |
CollapsibleActionView |
When a View implements this interface it will receive callbacks
when expanded or collapsed as an action view alongside the optional,
app-specified callbacks to MenuItem.OnActionExpandListener .
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ContextMenu |
Extension of Menu for context menus providing functionality to modify
the header of the context menu.
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ContextMenu.ContextMenuInfo | Additional information regarding the creation of the context menu. |
GestureDetector.OnDoubleTapListener | The listener that is used to notify when a double-tap or a confirmed single-tap occur. |
GestureDetector.OnGestureListener | The listener that is used to notify when gestures occur. |
InputQueue.Callback | Interface to receive notification of when an InputQueue is associated and dissociated with a thread. |
KeyEvent.Callback | |
LayoutInflater.Factory | |
LayoutInflater.Factory2 | |
LayoutInflater.Filter | Hook to allow clients of the LayoutInflater to restrict the set of Views that are allowed to be inflated. |
Menu | Interface for managing the items in a menu. |
MenuItem | Interface for direct access to a previously created menu item. |
MenuItem.OnActionExpandListener |
Interface definition for a callback to be invoked when a menu item
marked with SHOW_AS_ACTION_COLLAPSE_ACTION_VIEW is
expanded or collapsed.
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MenuItem.OnMenuItemClickListener | Interface definition for a callback to be invoked when a menu item is clicked. |
ScaleGestureDetector.OnScaleGestureListener | The listener for receiving notifications when gestures occur. |
SubMenu |
Subclass of Menu for sub menus.
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SurfaceHolder | Abstract interface to someone holding a display surface. |
SurfaceHolder.Callback | A client may implement this interface to receive information about changes to the surface. |
SurfaceHolder.Callback2 |
Additional callbacks that can be received for SurfaceHolder.Callback .
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TextureView.SurfaceTextureListener | This listener can be used to be notified when the surface texture associated with this texture view is available. |
View.OnApplyWindowInsetsListener | Listener for applying window insets on a view in a custom way. |
View.OnAttachStateChangeListener | Interface definition for a callback to be invoked when this view is attached or detached from its window. |
View.OnClickListener | Interface definition for a callback to be invoked when a view is clicked. |
View.OnCreateContextMenuListener | Interface definition for a callback to be invoked when the context menu for this view is being built. |
View.OnDragListener | Interface definition for a callback to be invoked when a drag is being dispatched to this view. |
View.OnFocusChangeListener | Interface definition for a callback to be invoked when the focus state of a view changed. |
View.OnGenericMotionListener | Interface definition for a callback to be invoked when a generic motion event is dispatched to this view. |
View.OnHoverListener | Interface definition for a callback to be invoked when a hover event is dispatched to this view. |
View.OnKeyListener | Interface definition for a callback to be invoked when a hardware key event is dispatched to this view. |
View.OnLayoutChangeListener | Interface definition for a callback to be invoked when the layout bounds of a view changes due to layout processing. |
View.OnLongClickListener | Interface definition for a callback to be invoked when a view has been clicked and held. |
View.OnSystemUiVisibilityChangeListener | Interface definition for a callback to be invoked when the status bar changes visibility. |
View.OnTouchListener | Interface definition for a callback to be invoked when a touch event is dispatched to this view. |
ViewGroup.OnHierarchyChangeListener | Interface definition for a callback to be invoked when the hierarchy within this view changed. |
ViewManager | Interface to let you add and remove child views to an Activity. |
ViewParent | Defines the responsibilities for a class that will be a parent of a View. |
ViewStub.OnInflateListener | Listener used to receive a notification after a ViewStub has successfully inflated its layout resource. |
ViewTreeObserver.OnDrawListener | Interface definition for a callback to be invoked when the view tree is about to be drawn. |
ViewTreeObserver.OnGlobalFocusChangeListener | Interface definition for a callback to be invoked when the focus state within the view tree changes. |
ViewTreeObserver.OnGlobalLayoutListener | Interface definition for a callback to be invoked when the global layout state or the visibility of views within the view tree changes. |
ViewTreeObserver.OnPreDrawListener | Interface definition for a callback to be invoked when the view tree is about to be drawn. |
ViewTreeObserver.OnScrollChangedListener | Interface definition for a callback to be invoked when something in the view tree has been scrolled. |
ViewTreeObserver.OnTouchModeChangeListener | Interface definition for a callback to be invoked when the touch mode changes. |
ViewTreeObserver.OnWindowAttachListener | Interface definition for a callback to be invoked when the view hierarchy is attached to and detached from its window. |
ViewTreeObserver.OnWindowFocusChangeListener | Interface definition for a callback to be invoked when the view hierarchy's window focus state changes. |
Window.Callback | API from a Window back to its caller. |
WindowManager | The interface that apps use to talk to the window manager. |
AbsSavedState |
A Parcelable implementation that should be used by inheritance
hierarchies to ensure the state of all classes along the chain is saved.
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ActionMode | Represents a contextual mode of the user interface. |
ActionProvider | An ActionProvider defines rich menu interaction in a single component. |
Choreographer | Coordinates the timing of animations, input and drawing. |
ContextThemeWrapper | A ContextWrapper that allows you to modify the theme from what is in the wrapped context. |
Display | Provides information about the size and density of a logical display. |
DragEvent | Represents an event that is sent out by the system at various times during a drag and drop operation. |
FocusFinder | The algorithm used for finding the next focusable view in a given direction from a view that currently has focus. |
FrameStats | This is the base class for frame statistics. |
GestureDetector |
Detects various gestures and events using the supplied MotionEvent s.
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GestureDetector.SimpleOnGestureListener | A convenience class to extend when you only want to listen for a subset of all the gestures. |
Gravity | Standard constants and tools for placing an object within a potentially larger container. |
HapticFeedbackConstants |
Constants to be used to perform haptic feedback effects via
performHapticFeedback(int)
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InputDevice | Describes the capabilities of a particular input device. |
InputDevice.MotionRange |
Provides information about the range of values for a particular MotionEvent axis.
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InputEvent | Common base class for input events. |
InputQueue | An input queue provides a mechanism for an application to receive incoming input events. |
KeyCharacterMap | Describes the keys provided by a keyboard device and their associated labels. |
KeyCharacterMap.KeyData |
This class was deprecated
in API level 11.
instead use getDisplayLabel(int) ,
getNumber(int) and get(int, int) .
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KeyEvent | Object used to report key and button events. |
KeyEvent.DispatcherState |
Use with dispatch(Callback, DispatcherState, Object)
for more advanced key dispatching, such as long presses.
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LayoutInflater |
Instantiates a layout XML file into its corresponding View
objects.
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MenuInflater | This class is used to instantiate menu XML files into Menu objects. |
MotionEvent | Object used to report movement (mouse, pen, finger, trackball) events. |
MotionEvent.PointerCoords | Transfer object for pointer coordinates. |
MotionEvent.PointerProperties | Transfer object for pointer properties. |
OrientationEventListener | Helper class for receiving notifications from the SensorManager when the orientation of the device has changed. |
OrientationListener |
This class was deprecated
in API level 3.
use OrientationEventListener instead.
This class internally uses the OrientationEventListener.
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ScaleGestureDetector |
Detects scaling transformation gestures using the supplied MotionEvent s.
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ScaleGestureDetector.SimpleOnScaleGestureListener | A convenience class to extend when you only want to listen for a subset of scaling-related events. |
SoundEffectConstants |
Constants to be used to play sound effects via playSoundEffect(int)
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Surface | Handle onto a raw buffer that is being managed by the screen compositor. |
SurfaceView | Provides a dedicated drawing surface embedded inside of a view hierarchy. |
TextureView |
A TextureView can be used to display a content stream. |
TouchDelegate | Helper class to handle situations where you want a view to have a larger touch area than its actual view bounds. |
VelocityTracker | Helper for tracking the velocity of touch events, for implementing flinging and other such gestures. |
View |
This class represents the basic building block for user interface components. |
View.AccessibilityDelegate |
This class represents a delegate that can be registered in a |
View.BaseSavedState |
Base class for derived classes that want to save and restore their own
state in onSaveInstanceState() .
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View.DragShadowBuilder | Creates an image that the system displays during the drag and drop operation. |
View.MeasureSpec | A MeasureSpec encapsulates the layout requirements passed from parent to child. |
ViewAnimationUtils | Defines common utilities for working with View's animations. |
ViewConfiguration | Contains methods to standard constants used in the UI for timeouts, sizes, and distances. |
ViewDebug |
Various debugging/tracing tools related to View and the view hierarchy.
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ViewGroup |
A |
ViewGroup.LayoutParams | LayoutParams are used by views to tell their parents how they want to be laid out. |
ViewGroup.MarginLayoutParams | Per-child layout information for layouts that support margins. |
ViewGroupOverlay | A group overlay is an extra layer that sits on top of a ViewGroup (the "host view") which is drawn after all other content in that view (including the view group's children). |
ViewOutlineProvider |
Interface by which a View builds its Outline , used for shadow casting and clipping.
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ViewOverlay | An overlay is an extra layer that sits on top of a View (the "host view") which is drawn after all other content in that view (including children, if the view is a ViewGroup). |
ViewPropertyAnimator | This class enables automatic and optimized animation of select properties on View objects. |
ViewStub | A ViewStub is an invisible, zero-sized View that can be used to lazily inflate layout resources at runtime. |
ViewTreeObserver | A view tree observer is used to register listeners that can be notified of global changes in the view tree. |
Window | Abstract base class for a top-level window look and behavior policy. |
WindowAnimationFrameStats | This class contains window animation frame statistics. |
WindowContentFrameStats | This class contains window content frame statistics. |
WindowId | Safe identifier for a window. |
WindowId.FocusObserver |
Subclass for observing changes to the focus state of an WindowId .
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WindowInsets | Describes a set of insets for window content. |
WindowManager.LayoutParams |
ViewDebug.HierarchyTraceType | This enum was deprecated in API level 16. This enum is now unused |
ViewDebug.RecyclerTraceType | This enum was deprecated in API level 16. This enum is now unused |
InflateException | This exception is thrown by an inflater on error conditions. |
KeyCharacterMap.UnavailableException |
Thrown by load(int) when a key character map could not be loaded.
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Surface.OutOfResourcesException |
Exception thrown when a Canvas couldn't be locked with lockCanvas(Rect) , or
when a SurfaceTexture could not successfully be allocated.
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SurfaceHolder.BadSurfaceTypeException |
Exception that is thrown from lockCanvas() when called on a Surface
whose type is SURFACE_TYPE_PUSH_BUFFERS.
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WindowManager.BadTokenException |
Exception that is thrown when trying to add view whose
WindowManager.LayoutParams token
is invalid.
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WindowManager.InvalidDisplayException |
Exception that is thrown when calling addView(View, ViewGroup.LayoutParams) to a secondary display that cannot
be found.
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