Provides an OpenGL ES static interface and utilities.
For more information about how to use OpenGL, read the
OpenGL developer guide.
Interfaces
Classes
EGL14 |
EGL 1.4
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EGLConfig |
Wrapper class for native EGLConfig objects.
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EGLContext |
Wrapper class for native EGLContext objects.
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EGLDisplay |
Wrapper class for native EGLDisplay objects.
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EGLExt |
EGL Extensions
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EGLObjectHandle |
Base class for wrapped EGL objects.
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EGLSurface |
Wrapper class for native EGLSurface objects.
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ETC1 |
Methods for encoding and decoding ETC1 textures.
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ETC1Util |
Utility methods for using ETC1 compressed textures.
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ETC1Util.ETC1Texture |
A utility class encapsulating a compressed ETC1 texture.
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GLDebugHelper |
A helper class for debugging OpenGL ES applications.
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GLES10 |
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GLES10Ext |
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GLES11 |
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GLES11Ext |
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GLES20 |
OpenGL ES 2.0
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GLES30 |
OpenGL ES 3.0
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GLES31 |
OpenGL ES 3.1
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GLES31Ext |
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GLSurfaceView |
An implementation of SurfaceView that uses the dedicated surface for
displaying OpenGL rendering.
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GLU |
A set of GL utilities inspired by the OpenGL Utility Toolkit.
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GLUtils |
Utility class to help bridging OpenGL ES and Android APIs.
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Matrix |
Matrix math utilities.
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Visibility |
A collection of utility methods for computing the visibility of triangle
meshes.
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Exceptions