This lesson teaches you to
- Respond to the Send Button
- Build an Intent
- Create the Second Activity
- Receive the Intent
- Display the Message
You should also read
After completing the previous lesson, you have an app that
shows an activity (a single screen) with a text field and a button. In this lesson, you’ll add some
code to MyActivity
that
starts a new activity when the user clicks the Send button.
Respond to the Send Button
- In Android Studio, from the
res/layout
directory, edit theactivity_my.xml
file. - To the
<Button>
element, add theandroid:onClick
attribute.<Button android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@string/button_send" android:onClick="sendMessage" />
The
android:onClick
attribute’s value,"sendMessage"
, is the name of a method in your activity that the system calls when the user clicks the button. - In the
java/com.mycompany.myfirstapp
directory, open theMyActivity.java
file. - Within the
MyActivity
class, add thesendMessage()
method stub shown below./** Called when the user clicks the Send button */ public void sendMessage(View view) { // Do something in response to button }
In order for the system to match this method to the method name given to
android:onClick
, the signature must be exactly as shown. Specifically, the method must:
Next, you’ll fill in this method to read the contents of the text field and deliver that text to another activity.
Build an Intent
- In
MyActivity.java
, inside thesendMessage()
method, create anIntent
to start an activity calledDisplayMessageActivity
with the following code:public void sendMessage(View view) { Intent intent = new Intent(this, DisplayMessageActivity.class); }
Intents
An
Intent
is an object that provides runtime binding between separate components (such as two activities). TheIntent
represents an app’s "intent to do something." You can use intents for a wide variety of tasks, but most often they’re used to start another activity. For more information, see Intents and Intent Filters.Note: The reference to
DisplayMessageActivity
will raise an error if you’re using an IDE such as Android Studio because the class doesn’t exist yet. Ignore the error for now; you’ll create the class soon.The constructor used here takes two parameters:
- A
Context
as its first parameter (this
is used because theActivity
class is a subclass ofContext
) - The
Class
of the app component to which the system should deliver theIntent
(in this case, the activity that should be started)
Android Studio indicates that you must import the
Intent
class. - A
- At the top of the file, import the
Intent
class:import android.content.Intent;
Tip: In Android Studio, press Alt + Enter (option + return on Mac) to import missing classes.
- Inside the
sendMessage()
method, usefindViewById()
to get theEditText
element.public void sendMessage(View view) { Intent intent = new Intent(this, DisplayMessageActivity.class); EditText editText = (EditText) findViewById(R.id.edit_message); }
- At the top of the file, import the
EditText
class.In Android Studio, press Alt + Enter (option + return on Mac) to import missing classes.
- Assign the text to a local
message
variable, and use theputExtra()
method to add its text value to the intent.public void sendMessage(View view) { Intent intent = new Intent(this, DisplayMessageActivity.class); EditText editText = (EditText) findViewById(R.id.edit_message); String message = editText.getText().toString(); intent.putExtra(EXTRA_MESSAGE, message); }
An
Intent
can carry data types as key-value pairs called extras. TheputExtra()
method takes the key name in the first parameter and the value in the second parameter. - At the top of the
MyActivity
class, add theEXTRA_MESSAGE
definition as follows:public class MyActivity extends ActionBarActivity { public final static String EXTRA_MESSAGE = "com.mycompany.myfirstapp.MESSAGE"; ... }
For the next activity to query the extra data, you should define the key for your intent's extra using a public constant. It's generally a good practice to define keys for intent extras using your app's package name as a prefix. This ensures the keys are unique, in case your app interacts with other apps.
- In the
sendMessage()
method, to finish the intent, call thestartActivity()
method, passing it theIntent
object created in step 1.
With this new code, the complete sendMessage()
method that's invoked by the Send
button now looks like this:
/** Called when the user clicks the Send button */ public void sendMessage(View view) { Intent intent = new Intent(this, DisplayMessageActivity.class); EditText editText = (EditText) findViewById(R.id.edit_message); String message = editText.getText().toString(); intent.putExtra(EXTRA_MESSAGE, message); startActivity(intent); }
The system receives this call and starts an instance of the Activity
specified by the Intent
. Now you need to create the
DisplayMessageActivity
class in order for this to work.
Create the Second Activity
All subclasses of Activity
must implement the
onCreate()
method. This method is where the activity receives
the intent with the message, then renders the message. Also, the
onCreate()
method must define the activity
layout with the setContentView()
method. This is where
the activity performs the initial setup of the activity components.
Create a new activity using Android Studio
Android Studio includes a stub for the
onCreate()
method when you create a new activity.
- In Android Studio, in the
java
directory, select the package, com.mycompany.myfirstapp, right-click, and select New > Activity > Blank Activity. - In the Choose options window, fill in the activity details:
- Activity Name: DisplayMessageActivity
- Layout Name: activity_display_message
- Title: My Message
- Hierarchical Parent: com.mycompany.myfirstapp.MyActivity
- Package name: com.mycompany.myfirstapp
Click Finish.
- Open the
DisplayMessageActivity.java
file.The class already includes an implementation of the required
onCreate()
method. You will update the implementation of this method later. It also includes an implementation ofonOptionsItemSelected()
, which handles the action bar's Up behavior. Keep these two methods as they are for now. - Remove the
onCreateOptionsMenu()
method.You won't need it for this app.
If you're developing with Android Studio, you can run the app now, but not much happens. Clicking the Send button starts the second activity, but it uses a default "Hello world" layout provided by the template. You'll soon update the activity to instead display a custom text view.
Create the activity without Android Studio
If you're using a different IDE or the command line tools, do the following:
- Create a new file named
DisplayMessageActivity.java
in the project'ssrc/
directory, next to the originalMyActivity.java
file. - Add the following code to the file:
public class DisplayMessageActivity extends ActionBarActivity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_display_message); if (savedInstanceState == null) { getSupportFragmentManager().beginTransaction() .add(R.id.container, new PlaceholderFragment()).commit(); } } @Override public boolean onOptionsItemSelected(MenuItem item) { // Handle action bar item clicks here. The action bar will // automatically handle clicks on the Home/Up button, so long // as you specify a parent activity in AndroidManifest.xml. int id = item.getItemId(); if (id == R.id.action_settings) { return true; } return super.onOptionsItemSelected(item); } /** * A placeholder fragment containing a simple view. */ public static class PlaceholderFragment extends Fragment { public PlaceholderFragment() { } @Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { View rootView = inflater.inflate(R.layout.fragment_display_message, container, false); return rootView; } } }
Note: If you are using an IDE other than Android Studio, your project does not contain the
activity_display_message
layout that's requested bysetContentView()
. That's OK because you will update this method later and won't be using that layout. - To your
strings.xml
file, add the new activity's title as follows:<resources> ... <string name="title_activity_display_message">My Message</string> </resources>
- In your manifest file,
AndroidManifest.xml
, within theApplication
element, add the<activity>
element for yourDisplayMessageActivity
class, as follows:<application ... > ... <activity android:name="com.mycompany.myfirstapp.DisplayMessageActivity" android:label="@string/title_activity_display_message" android:parentActivityName="com.mycompany.myfirstapp.MyActivity" > <meta-data android:name="android.support.PARENT_ACTIVITY" android:value="com.mycompany.myfirstapp.MyActivity" /> </activity> </application>
The android:parentActivityName
attribute declares the name of this activity's parent activity
within the app's logical hierarchy. The system uses this value
to implement default navigation behaviors, such as Up navigation on
Android 4.1 (API level 16) and higher. You can provide the same navigation behaviors for
older versions of Android by using the
Support Library and adding
the <meta-data>
element as shown here.
Note: Your Android SDK should already include the latest Android Support Library, which you installed during the Adding SDK Packages step. When using the templates in Android Studio, the Support Library is automatically added to your app project (you can see the library's JAR file listed under Android Dependencies). If you're not using Android Studio, you need to manually add the library to your project—follow the guide for setting up the Support Library then return here.
If you're using a different IDE than Android Studio, don't worry that the app won't yet compile. You'll soon update the activity to display a custom text view.
Receive the Intent
Every Activity
is invoked by an Intent
, regardless of
how the user navigated there. You can get the Intent
that started your
activity by calling getIntent()
and retrieve the data contained
within the intent.
- In the
java/com.mycompany.myfirstapp
directory, edit theDisplayMessageActivity.java
file. - In the
onCreate()
method, remove the following line:setContentView(R.layout.activity_display_message);
- Get the intent and assign it to a local variable.
Intent intent = getIntent();
- At the top of the file, import the
Intent
class.In Android Studio, press Alt + Enter (option + return on Mac) to import missing classes.
- Extract the message delivered by
MyActivity
with thegetStringExtra()
method.String message = intent.getStringExtra(MyActivity.EXTRA_MESSAGE);
Display the Message
- In the
onCreate()
method, create aTextView
object.TextView textView = new TextView(this);
- Set the text size and message with
setText()
.textView.setTextSize(40); textView.setText(message);
- Then add the
TextView
as the root view of the activity’s layout by passing it tosetContentView()
.setContentView(textView);
- At the top of the file, import the
TextView
class.In Android Studio, press Alt + Enter (option + return on Mac) to import missing classes.
The complete onCreate()
method for DisplayMessageActivity
now looks like this:
@Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // Get the message from the intent Intent intent = getIntent(); String message = intent.getStringExtra(MyActivity.EXTRA_MESSAGE); // Create the text view TextView textView = new TextView(this); textView.setTextSize(40); textView.setText(message); // Set the text view as the activity layout setContentView(textView); }
You can now run the app. When it opens, type a message in the text field, click Send, and the message appears on the second activity.
That's it, you've built your first Android app!
To learn more, follow the link below to the next class.